![]() The Bretonnian soldier is a melee class with an emphasis on defensive buffs, and crowd control debuffs. The Wood Elf Waystalker is a ranged class that summons companions to fight at her side. There is the Dwarf Slayer-mohawked, badass, but very much like the Diablo 3 Barbarian class. There’s a High Elf mage, who wields sword and sorcery, and reminds me a lot of Diablo 3’s Wizard class. The character classes are exactly what you would think they would be. Even some of the character classes seemed to be plucked from Diablo 3. Hell, even the first (of four) boss encounters reminded me of the Belial boss fight in Diablo 3-the last boss was even sort of like the Diablo fight. Screenshot: Warhammer ChaosbaneĬhaosbane is Diablo 3-like all the way down to the similar color and font of the damage numbers. Chaosbane is done well, but whether all of the pieces come together to be done “right” is up for debate. The Slayer has a particularly fun leap and whirlwind ability that I spent most of my time in my first playthrough using, and the high-elf mage’s teleport ability that allows him to travel forward short distances is implemented in a satisfactorily smooth way.Īnd that’s where it hit me: Chaosbane isn’t just an ARPG, it’s literally a clone of Diablo 3. I mean, that’s part of the appeal of ARPGs, and Chaosbane’s abilities, movement, and combat are all fun. It’s fun in Chaosbane to use your (eventually) crazy powerful abilities to smack down hordes of enemies in a single blow. I was pleasantly surprised when I started out as a Slayer Dwarf in Chaosbane to discover that it looked and felt great to play. There was Warhammer 40,000: Inquisitor Martyr that was solidly ARPG, but despite my cursory enjoyment with it, it wasn’t a very polished game. It’s about time that someone took the action role-playing game (ARPG) formula and applied it to the fantasy Warhammer setting. Of course, Warhammer video games don’t have the best track record, so I tempered my hype accordingly. Part Vermintide, part Diablo, Chaosbane looked exactly like the type of game my friends and I could sink hundreds of hours into. Developed by Eko Software, makers of the How to Survive Series, this was a hotly anticipated action role-playing game.
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